Adobe Light-Field Lens
Adobe’s got a prototype of a 19-lens lens array which allows after-the-fact focus and depth-of-field modifications. The main impetus for the lens (apart from The Awesome) is the spectre of 20-megapixel...
View ArticleYouTube Quality Boost
In a satisfying validation of my Internet heavyweight status, YouTube finally took the hints I’ve been dropping and started the slow, insidious process of upgrading their image quality. According to...
View Article3ds Max Viewport Problems
This just in from the Troubleshooting Desk: 3ds Max 8 and 9 do not play well with Microsoft’s Direct3D 8 or 9 drivers as served by this author’s Nvidia GeForce card in XP, at least with ForceWare...
View ArticleRhonda drawing tool
Rhonda : http://rhondaforever.com/ Drawings by James Paterson aka presstube. This trackball/stylus/cintique combo would make a great texture-painting interface. Combine it with teddy, and you’ve...
View ArticleBasic Arduino to Maya Communication
This article describes a basic setup allowing an Arduino microcontroller board to communicate with Maya via a serial connection. Assumptions You have an Arduino board. You have successfully uploaded...
View ArticleBasic Arduino to Maya II
Here’s Maya reading real-time input from an Arduino board, set up in the circuit from the Arduino Button tutorial, and assuming the environment setup from my first Arduino post: I’ve tweaked the code...
View ArticleBasic Arduino to Maya III
Baby steps while I bonk my head against the Maya API: Code follows:
View ArticleBasic Arduino to Maya Mocap
Once again, The Mystery Hand starring in Proof of Concept: MOCAP. I’m transmitting from the Arduino 10 times a second, which is slow enough for the Python to behave in an orderly fashion. The Arduino...
View ArticleArduino to Maya Mocap II
Another proof of concept: Maya processing and recording three simultaneous data streams from the Arduino at ~30 fps. There’s still only the one button on the Arduino, but I’m faking three sensors by...
View ArticleWii Nunchuk to Maya
Simple proof of concept: A Wii Nunchuk controller connected to Maya via an Arduino, which sends the Nunchuk’s accelerometer data through the serial port. Maya uses PySerial to open the serial port,...
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